![]() The orig version used to have its own forum called "Cafe Tropico" or something like that. Click each person to see what needs matter most, every Tropican is different. You will need to build clinics for health, bars and restaurants for entertainment, and churches for religion. Your people have needs too, they will need sources of health, food, entertainment, religion, and rest. These manufactured goods sell for a lot more money, but the factories require high school educated workers, so you will need to build a high school before you even think about building factories. You get paid when the goods physically reach the ships.įactories expand the production chains of your resources, for example turning tobacco into cigars, gold into jewelry, or wood into lumber. to the docks for export, where your dockworkers will load them on to ships. Teamsters (the fat guys) are your haulers, they will carry goods from the farms/mines/etc. You can build additional construction office to make more laborers later. Laborers are the builders, they build the buidings you set down, initially highlighted in yellow until the construction is complete. Pay attention to the crop conditions overlay to see what grows best. The remaining farms? switch them to something more profitable like tobacco or coffee to export for cash. Figure out how many you need to feed your population. There's a lot more to this game than I can type here but for starters:Ī farm/ranch/fishing dock will feed about 30-40 people. You could probably check GameFaqs for some tutorials and walkthroughs to go through the basics. T1 is probably the most difficult in the entire series, but I was in love with that game when it first came out and played it to death.
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